AI Insights · Timothy · October 2022
Top 5 Horse Games Performance in the US for Q3 2022
Explore the performance of the top 5 horse games in the US for Q3 2022, including trends in downloads, revenue, and active users.
In Q3 2022, the top 5 horse games in the United States showed varied performance across downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.
Rival Stars Horse Racing from PikPok saw its weekly revenue peak at approximately $87K in mid-July before gradually declining to around $58K by the end of September. Weekly downloads started at 19.4K at the beginning of the quarter, dropping to 7.3K by the end of August, then slightly recovering to 11.1K by the end of September. Weekly active users saw a decrease from 64.5K to 46.4K over the quarter.
Horse Riding Tales: Wild World by AppForge Inc. experienced a peak in weekly revenue in early August at around $34K, with a gradual decline to approximately $23K by the end of September. Weekly downloads saw a high of 8.7K in early August, falling to around 4.8K by the end of September. Active users peaked at 26K in early August, but dropped to 15.6K by the quarter's end.
Star Stable Online: Horse Game from Star Stable Entertainment AB had fluctuating weekly revenue, reaching a high of $31K in mid-July and ending the quarter at around $17K. Weekly downloads started at 11.5K and gradually decreased to 6.3K by the end of September. However, active users remained relatively stable, peaking at 80.5K in early August and ending the quarter at 76.3K.
Equestrian the Game by Kavalri Games showed a decline in weekly revenue from $34K at the start of the quarter to around $11K by the end of September. Weekly downloads also decreased from 19.1K to approximately 5.4K over the quarter. Active users remained fairly stable, peaking at 51.1K in mid-July and closing the quarter at around 43.6K.
Finally, Horse Haven World Adventures from Ubisoft had a consistent decline in weekly revenue, starting at $7.1K and ending at around $5K by the end of the quarter. Weekly downloads showed a gradual decrease from 1.5K to 878. Active users dropped from 5.1K to 3.3K over the same period.
For more detailed insights and data, visit Sensor Tower.